Webhooks except PathLeave not working

Hello,

I am developing a 4-player game and want to add some persistance in terms of progression (experience etc.). For that purpose I have setup web hooks so the Photon server reports the end of a match.

I have added paths for all possible webhooks - even those I don't want to use - so I can test what happens. Every webhook's target works exactly the same (this is Javascript as the server is using Node.js), for example for PathLeave:

app.post("/webhooks/OnLeave", (req, res) => {

  console.log(req.body);

  res.send({ "ResultCode": 0 });

});

Only PathLeave ever gets called and the data is logged to the console which tells me the setup does indeed work as I intended it to. However the only webhook that actually interests me is PathClose as it contains the information I need but it never fires.

Any help here? The WebHook docs are really poor :(

Answers

  • JohnTube
    JohnTube ✭✭✭✭✭

    Hi @mindphlux,

    Thank you for choosing Photon!

    So only PathLeave is called?

    I would double check the configuration, otherwise, I would send an email to developer@photonengine.com with your AppId and Region and link to this forum discussion and any other relevant details.