Instancing a player with custom properties saved locally

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I have a customizable character creator in my lobby, which saves the data as a .dat file locally. When the player enters the room, the prefab is instantiated wearing the their selected outfit. But, all other players who enter the room will be wearing the same thing.

For example:

- For Player A, the other players in the room (Player B and C) will be wearing the same clothing as Player A.

- For Player B, the other players in the room (Player A and C) will be wearing the same clothing as Player B.

- For Player C, the other players in the room (Player A and B) will be wearing the same clothing as Player C.

Does anyone know how to sync the outfit for each respective player, if I use the same prefab? I know Custom Properties can be used for setting text, heath, etc, but can it be used to call the .dat file for each respective player?

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