Urgent help, OperationResponse 230: ReturnCode: 32767 (Regions mismatch).

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When I try to connect Photon Network today, this message returns.

OperationResponse 230: ReturnCode: 32767 (Regions mismatch).

The game works until yesterday, nothing changed.

Tested with both empty region and fixed region, both return the same error message. Of course, I tried with the whitelisted.

There's no custom authentication, and here's the code for connecting:

void ConnectToPhotonNetwork() {

    PhotonNetwork.PhotonServerSettings.AppSettings.FixedRegion = "";

    // PhotonNetwork.PhotonServerSettings.AppSettings.FixedRegion = "kr"; // Also doesn't work


    PhotonNetwork.ConnectUsingSettings();

}

Lots of my players keep reporting the multiplayer is not available right now. My game is already publicly released and more than 250 players playing every day.

What causes this trouble and how to fix it? It's really urgent, need help.

Answers