In the RPC method, how much byte data Can I pass?

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In the RPC method, how much byte data Can I pass? because I am trying to pass "4828530" byte length data from one player to another player so it's not working.


 public void btn_Pass()

  {

    Debug.Log("rpc button called");

    Debug.Log(bytes.Length); //4828530

    photonView.RPC("RPC_Test", RpcTarget.All,bytes); // not working

  }

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