In the RPC method, how much byte data Can I pass?
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In the RPC method, how much byte data Can I pass? because I am trying to pass "4828530" byte length data from one player to another player so it's not working.
public void btn_Pass()
{
Debug.Log("rpc button called");
Debug.Log(bytes.Length); //4828530
photonView.RPC("RPC_Test", RpcTarget.All,bytes); // not working
}
0
Answers
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Not a lot.
If you want to pass data around, use a CDN (Content Delivery Network).
In best case, you don't have to pass data but just a seed. Check the Procedural Demo.
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