How can I knows packet send per seconds?
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Hello, I have a question as the title says: How can I knows packet send per second?
- How can I know data sending too often
- How can I know sending data is too big
- Can I know observing component's data send rate and size
- Can I know RPC's call/send frequency and size
- How can I know data sending too often
- How can I know sending data is too big
- Can I know observing component's data send rate and size
- Can I know RPC's call/send frequency and size
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Comments
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Attach PhotonStatsGui script to one of the gameobject. this will create a GUI interface while game is running. click on traffic toggle to see all the required information about the data transfer.0
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Oh, thank you, but it seems like it is missing average packet in-out stats :P, I will implement it by myself.0