How to ensure players will join the same room?

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My game is more of a scheduled meeting. I need to ensure that all the players that should be there, are there. This is not always happening. I have limited my whitelisted regions to just one. I have a unique room name, unique player id's. Some times a player does join, but seem to boot other players out (happening with only 2 or 3 when room limit is 20). Any tips would be greatly appreciated.

Comments

  • BbH
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    Are you inviting people to the room? Or are they randomly joining the room?
  • Dave_A
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    Inviting. No random calls at all. I email essentially a room name and user ID, and use those to join. I think my 'join/rejoin' logic is muddled.