Issues with Self Hosting Server

I am using photon server SDK version and Unity version 2019.4.8f1.
I started the service using the PhotonControl and selecting Loadbalancing to start the service. Then I entered the Ip present in Game Server IP Config in photon settings in unity and port 5055.
But When I tried to connect using ConnectUsingSettings() method , The connection is disconnected as I checked in the Logs.
What setting am I missing here?
Does PUN2 not support with Photon server v4?

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