Get a Player client with gameObject on scene

So I have few objects on the scene, instantiated with PhotonNetwork. My question is - How can I refer to real Player, that controls one of the gameObjects on my scene? How can I get customProperties of that Player?

Thanks.

Answers

  • JohnTube
    JohnTube ✭✭✭✭✭
    edited May 2021
    Hi @Viacheslav,

    Thank you for choosing Photon!

    not sure which player you want in relation to the networked object, but did you try
    photonView.Owner?
    photonView.Controller?
    or via photonView.CreatorActorNr?

    then

    player.CustomProperties