Can photon sever and unity work together to complete an android app?
If I need to create a local server using photon sever and a room with pun2, can photon sever V4 and pun2 and unity work together to complete a multiplayer game on the android side? Can this game be implemented through these techniques?
When connecting to the front-end code of unity and the local server of photn sever, it is used in the front-end code peer.connect ()； Function? Is the public IP of the local server used in the function? Or is there any other way to connect? I will only connect a local PC game and a local server of photon sever
If i don't use PuN2 and only use photon sever V4 on the server side, how can you create multiple rooms?