NetworkAdress begs to differ


I have a big issue concerning the PhotonNetwork.ServerAdress. At some players' home, they get the same PhotonNetwork.ServerAdress, but it's like that around 1/10 of those players have this different adress, which makes them not able to see each other...

Is there a way to fix this so EVERYONE could get the same Server Adress?


PS : The game was tried with people across the world, and some of them even got the same ServerAdress as me, who lives in Canada.


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