PUN2 stops transfering data when instantiating a new prefab
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When I instantiate a few new items in my scene suddenly pun stops transferring data between all clients and master.
The total of items is around 40 so not that intens.
If I have around 30 items everything works fine.
Any ideas?
The total of items is around 40 so not that intens.
If I have around 30 items everything works fine.
Any ideas?
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Comments
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I updated the PUN package to the newest version and that fixed my issues.0