Is there way to get frame number like similar to Unitys Time.frame?

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Is there way to get frame number like similar to Unitys Time.frame?
what is peerBase.GetLastTouch()? documentation don't says anything

Reason i need this is to check if RPC called on same frame or not.

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  • chvetsov
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    hi, @friuns2

    peerBase.GetLastTouch gives you time when server got some thing from client. it is not related to client time at all.
    and there is nothing on server that is related to client time. You have to add it to your rpc.

    best,
    ilya