Help with connecting to PUN server

An hour ago it was working fine, connecting on all my devices. Checked the server up time, its fine and running...

Checked the support logger and it says the following:

"[0.0] SupportLogger OnApplicationPause: False connected: no (client is null)"

What does "client is null" mean? Why am I having this problem now when it has been working flawlessly the last 4 months (last time Ive touched the connection code). Help please! And thanks in advance!

EDIT: Forgot to add, its a connection timeout, here are the logs:

"
Receiving failed. SocketException: ConnectionReset
UnityEngine.Debug:LogError(Object)
Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:2382)
"

"Cause: ServerTimeout"

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