Issue: Photon Client disconnect on websocket

Online poker game development has been completed using the phototon server/client, causing network disconnect problems on client web sockets during service.

I think it's a problem with the Photon client, but I don't know how to solve it, so I'm asking for your help.
* Client: Android, Unity 3d(5.6.6)

(Unity 3d adb Debug log) Client error:

"**Got a unexpected Disconnect in LoadBalancingClient State: Disconnected. at** ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient.OnStatusChanged(StatusCode statusCode) in D:\New_BigmanCasino\Ok_Slot 5.6.6\Assets\PhotonAssets\PhotonLoadbalancingApi\LoadBalancingClient.cs:line 2283

at RPGLoadBalancingClient.OnStatusChanged(StatusCode statusCode) in D:\New_BigmanCasino\Ok_Slot 5.6.6\Assets\Scripts\Photon\RPGLoadBalancingClient.cs:line 68
at ExitGames.Client.Photon.PeerBase+<>c__DisplayClass148_0.<EnqueueStatusCallback>b__0()
at ExitGames.Client.Photon.TPeer.DispatchIncomingCommands()
at ExitGames.Client.Photon.PhotonPeer.DispatchIncomingCommands()
at ExitGames.Client.Photon.PhotonPeer.Service()
at ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient.Service() in D:\New_BigmanCasino\Ok_Slot 5.6.6\Assets\PhotonAssets\PhotonLoadbalancingApi\LoadBalancingClient.cs:line 849
at PhotonClient.Update() in D:\New_BigmanCasino\Ok_Slot 5.6.6\Assets\Scripts\Photon\PhotonClient.cs:line 126
DebugReturn = Got a unexpected Disconnect in LoadBalancingClient State: Disconnected. at ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient.OnStatusChanged(StatusCode statusCode) in D:\New_BigmanCasino\Ok_Slot 5.6.6\Assets\PhotonAssets\PhotonLoadbalancingApi\LoadBalancingClient.cs:line 2283
at RPGLoadBalancingClient.OnStatusChanged(StatusCode statusCode) in D:\New_BigmanCasino\Ok_Slot 5.6.6\Assets\Scripts\Photon\RPGLoadBalancingClient.cs:line 68
at ExitGames.Client.Photon.PeerBase+<>c__DisplayClass148_0.<EnqueueStatusCallback>b__0()
at ExitGames.Client.Photon.TPeer.DispatchIncomingCommands()
at ExitGames.Client.Photon.PhotonPeer.DispatchIncomingCommands()
at ExitGames.Client.Photon.PhotonPeer.Service()
at ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient.Service() in D:\New_BigmanCasino\Ok_Slot 5.6.6\Assets\PhotonAssets\PhotonLoadbalancingApi\LoadBalancingClient.cs:line 849
at PhotonClient.Update() in D:\New_BigmanCasino\Ok_Slot 5.6.6\Assets\Scripts\Photon\PhotonClient.
OnStateChangeAction = Disconnected"




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