Constant warning of 'null texture passed to GUI.DrawTexture'
SPF
✭
in Photon Bolt
When I opened my project, it gives constant warning in the console every frame. It continues no matter if it enters or gets out of play mode.
null texture passed to GUI.DrawTexture UnityEngine.GUI:DrawTexture (UnityEngine.Rect,UnityEngine.Texture) Bolt.Editor.Windows.BoltProjectWindow:OverlayIcon (string,int) Bolt.Editor.Windows.BoltProjectWindow:DisplayAssetList (System.Collections.Generic.IEnumerable`1<Bolt.Compiler.AssetDefinition>) Bolt.Editor.Windows.BoltProjectWindow:OnGUI () UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
0
Comments
-
It disappears if I open another scene. And won't appear if open the original scene again.0