connected but no voice can be heard

i'm working on unity 2019.2.8f1 , and here's problem:
i can heard myself by enable "debug echo" , and i know that another player is successfully connect to voice room by watching console log , but i just can't heard anything in both side.
i try to update to latest version , but still don't work.
please help me.

Comments

  • Hi @ILin,

    Thank you for choosing Photon!

    What Photon Voice version are you using?

    Could you make sure that voice clients are joined to the same room? (same region, AppId, AppVersion, room name, etc.)
    Check out our "Matchmaking Checklist".
    You could check the in Editor debug info in PhotonVoiceNetwork custom inspector or enable SupportLogger.

    Are you using Photon Voice with PUN integration?
    If yes, you could make use of this VoiceDebugScript, attached to the same GameObject as PhotonVoiceView and then call "VoiceDebugScript.CantHearYou" for the person you can't hear.
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