Is it possible to make joining to game that is running (for example :already at 5th minute )?

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Hi ! i want to make multiplayer game where player can join to game even it in process(like agar.io game),is it possible in photon?(sorry for my english(not my native language))

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  • yes it is possible.

    the room properties like MaxPlayers will need to be set when creating the room (before the first player joins), but aside from that, players can easily join while the game is in session as long as the MaxPlayers isn't exceeded.
    PUN allows for 16 players to be connected in a single room together.
    rather than waiting for all players to connect before starting the match, you would simply load each player into the match on connection to the room.
    Then use Player CustomProperties and a nice algorithm to sync any new players loading the game (based on any previous events / RPC's that have occurred)... you can also use RPC with buffering but I wouldn't recommend doing it if a client will have to load more than 10+ RPC's on game load