New example of Photon PUN and WebGL

We just released an alpha version of our game as a WebGL build. It can be played online, and we use Photon PUN for our multiplayer tech.

https://out-of-tune-games.itch.io/crooks-like-us

Using WebGL is a great way to ensure that all of the players are using the same version.

Comments

  • Hi @OutoOfTuneGames,

    Thank you for choosing Photon!

    I tried it, looks great, good job, however:

    I could not enter the bank/building.
    So PUN is used here to sync. and compare scores? or maybe I was playing alone somhow?