JohnTube wrote: »
Thank you for choosing Photon!Read more about Echo here.
How to stop transmitting the game sound to the recorder?
I exactly need the functionality that is already been present in the sample project
(Asset Name - Photon Voice 2
Scene Name - DemoVoicePun-Scene)
I tried to use the same in the fusion project but still the game sound(background music) is getting transmitted to other users. So what are the procedures that I should be taking care to avoid as such?
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