Errors: Fallback handler could not load library.
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Volk
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Hello!
Sorry for my English!
I already had this error in April of this year (in Unity 2019) and here it is again in Unity 2020.1.10f1.
https://forum.photonengine.com/discussion/15938/fallback-handler-could-not-load-library-mono-in-unity-build-project-version#latest
I create multiplayer game and build it for Win x86_x64
In Unity Editor I do not see this - only in build version in Player.log.
Fallback handler could not load library .../Mono/PhotonCryptoPlugin
Fallback handler could not load library .../Mono/PhotonCryptoPlugin.dll
Fallback handler could not load library .../Mono/PhotonCryptoPlugin
Fallback handler could not load library .../Mono/libPhotonCryptoPlugin
Fallback handler could not load library .../Mono/libPhotonCryptoPlugin.dll
Fallback handler could not load library .../Mono/libPhotonCryptoPlugin
Fallback handler could not load library .../Mono/PhotonSocketPlugin
Fallback handler could not load library .../Mono/PhotonSocketPlugin.dll
Fallback handler could not load library .../Mono/PhotonSocketPlugin
Fallback handler could not load library .../Mono/libPhotonSocketPlugin
Fallback handler could not load library .../Mono/libPhotonSocketPlugin.dll
Fallback handler could not load library .../Mono/libPhotonSocketPlugin
The game stops working in simple release build.
A simple upgrade to the latest version of Photon helped me back then, but now I'm using the latest version.
What should I do?
Maybe I don't understand something? Perhaps I don't need to pay attention to this problem?
Thanks!
Sorry for my English!
I already had this error in April of this year (in Unity 2019) and here it is again in Unity 2020.1.10f1.
https://forum.photonengine.com/discussion/15938/fallback-handler-could-not-load-library-mono-in-unity-build-project-version#latest
I create multiplayer game and build it for Win x86_x64
In Unity Editor I do not see this - only in build version in Player.log.
Fallback handler could not load library .../Mono/PhotonCryptoPlugin
Fallback handler could not load library .../Mono/PhotonCryptoPlugin.dll
Fallback handler could not load library .../Mono/PhotonCryptoPlugin
Fallback handler could not load library .../Mono/libPhotonCryptoPlugin
Fallback handler could not load library .../Mono/libPhotonCryptoPlugin.dll
Fallback handler could not load library .../Mono/libPhotonCryptoPlugin
Fallback handler could not load library .../Mono/PhotonSocketPlugin
Fallback handler could not load library .../Mono/PhotonSocketPlugin.dll
Fallback handler could not load library .../Mono/PhotonSocketPlugin
Fallback handler could not load library .../Mono/libPhotonSocketPlugin
Fallback handler could not load library .../Mono/libPhotonSocketPlugin.dll
Fallback handler could not load library .../Mono/libPhotonSocketPlugin
The game stops working in simple release build.
A simple upgrade to the latest version of Photon helped me back then, but now I'm using the latest version.
What should I do?
Maybe I don't understand something? Perhaps I don't need to pay attention to this problem?
Thanks!
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