v2.21 - Changed: PhotonTransformView is now sending local transform values.

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v2.20.2 (04. August 2020) Changed: PhotonTransformView is now sending local transform values. This should work better with parenting.

My Photon Transform Views are child gameobjects and their positions and rotations are at zero. Because of this the Photon Transform View only sends that zero vector across the network.

Would it be possible to have an option to send "Local" or "Global" transform information?

syncingZeros.jpg?width=1275&height=654