Sync rigidbody velocity problem

Hello there, i am having problem with my network character, he use rigidbody and the synchronization is not a problem by sending the velocity, but when i change the linear drag from 1 to 2 for example, the velocity coming different and the other players are moving faster... it's look like the linear drag does not effect them, not sure what happening, can you give me some advice, thank you

Comments

  • Just curious, are you changing the linear drag between play tests, or during play mode?
  • Chenging and exporting, then testing the changes, not during play mode.