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How client can send data(int) to another client ???

2020-09-16 20:48:05

I make simple project. With 1 param "int test", when Client press button -> test+=5; And changed data send to clients.
Bit it works just when MasterClient (host) changing param... when client changing param it's don't work. I use interface "IPunObservable" and script Photon View. I add video to this discussion, can u help me how client can send changed data to another client ?

video with problem:
project link:



2020-09-24 16:55:05

Some one help

2020-09-25 11:14:19

Hi @IcePrince,

Thank you for choosing Photon!

This is by design, scene networked objects are controlled by Master Client only.
Read more here.
And stream.IsWriting is true only if photonView.IsMine is true.

So I suggest that you use an RPC with target MasterClient or PhotonView owner to request value change:

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