Not enough power.

Hello.We are doing a project that requires the synchronization of hundreds of objects. And when writing the code, I encountered such a problem, even with 20-30 objects between 2-3 players, problems begin. The first problem is that IPunObservable is called but does not transmit anything and the objects just stand still. The second is even if everything works and the server is not buggy, it can simply crash into the console without error.
I have already tried several methods. But the result is still the same.


  • You posted this a day ago and we will just waste time and resources if multiple team members reply here and there.
    Please be patient or look up some discord server to ask questions.

    Afaik, I replied on some channel before.