How does it work? (See more below)
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The way i think it works is that the photon cloud servers handle the rooms but the game code runs on the host client and the other clients. Does the PUN server use punchthrough and relay if it fails? Or is messages always relayed through photon and the rooms? Thanks in advance 😄
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Best Answer
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PUN always relays. This has pros and cons.
Photon Bolt Free will use the relay only after failing to connect directly.5
Answers
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PUN always relays. This has pros and cons.
Photon Bolt Free will use the relay only after failing to connect directly.5 -
Thanks0