Join Lobby Fail after connect to Master Server
Options
Megab1ts
✭
Hope someone can assist, I'm now getting my feet wet with the server side of Photon.
I set up a windows server 2019 instance on AWS EC2, I am pretty certain all of the networking is set up correctly. I run the photon LoadBalancing on the server as a service, I run the test client, it all works.
I develop with Corona SDK (Solar 2d now) so documentation is a little sparse.
On the client end I call a general connect to the NameServer, calling my server IP and port, Name Server connection succeeds. I then connect to the Master Server, which goes through successfully.
State 4 is reached and as the client tries to connect to the main lobby: 'LoadBalancingClient: Master: Join Lobby nil nil ...'
I get: 'ERROR LoadBalancingClient: 65534 Unknown operation code'
Not sure why its not connecting past master server into a lobby.
FYI the client side works when I connect to the PhotonCloud Realtime IP, just not my self hosted.
I set up a windows server 2019 instance on AWS EC2, I am pretty certain all of the networking is set up correctly. I run the photon LoadBalancing on the server as a service, I run the test client, it all works.
I develop with Corona SDK (Solar 2d now) so documentation is a little sparse.
On the client end I call a general connect to the NameServer, calling my server IP and port, Name Server connection succeeds. I then connect to the Master Server, which goes through successfully.
State 4 is reached and as the client tries to connect to the main lobby: 'LoadBalancingClient: Master: Join Lobby nil nil ...'
I get: 'ERROR LoadBalancingClient: 65534 Unknown operation code'
Not sure why its not connecting past master server into a lobby.
FYI the client side works when I connect to the PhotonCloud Realtime IP, just not my self hosted.
0