InRoomCallbacks issue


I try to implement onPlayerLeftRoom on 2 different objects. It is only called on one Unity Gameobject. The other one is never called. What's the reason behind this ?
public override void OnPlayerLeftRoom(Player otherPlayer)


  • In PUN 2, you need to register instances that should get callbacks. Deriving from MonoBehaviourPun will do that for you unless you override OnEnable and OnDisable without calling base.
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