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End Game a multiplayer Game

2020-07-23 15:57:28

Hello, I'm beginer with Photon and I am developing a multiplayer Pong game. I managed to develop the game and make the conditions for victory. But I'm looking

  1. How to end a game properly by removing all players from a room and returning to the main menu (the player is disconnected from the server)

  2. Return to the lobby while remaining connected to the master server, ready to search for a new game.

Can you help me perform the correct method please ?


2020-07-25 14:15:37

This is my code and it function well, but i have a message issue at the line ( PhotonNetwork.LeaveRoom())
In my debug console it say: Operation LeaveRoom(254) not called beacause client is not connected or not ready yet, client state: leaving

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