The Photon Forum
is Closed Permanently.

After many dedicated years of service, we have made the decision to retire our Forum and switch to read-only: we´ve saved the best to last! Your search result can be found below. Plus, we offer support via these channels:

Try Our
Documentation

Please check if you can find an answer in our extensive documentation on PUN.

Join Us
on Discord

Meet and talk to our staff and the entire Photon-Community via Discord.

Read More on
Stack Overflow

Find more information on Stack Overflow (for Circle members only).

Write Us
an E-Mail

Feel free to send your question directly to our developers.

RPC send but not receive by player

TeohTC
2020-06-29 08:41:44

Hi, I noticed some issue after I updated to v2.19 yesterday. The rpc request have sent but didn't get receive by player, it was working fine before v2.19.

I was trying to initialize player and AI data like IGN and etc with all clients with RPC, the RPC to send and receive is working for AI (as shown in the image with Label 1), but the RPC to send and receive is not working for player object(as shown in the image with Label 2), initialize is called but the RPC Initialize command is not received.

Unity 2019.3.8

Comments

JohnTube
2020-06-29 12:17:32

Hi @TeohTC,

Thank you for choosing Photon!

We just submitted 2.19.1 which fixes an issue in 2.19 maybe it also fixes this.
Try to grab it as soon as it's out and retry.

Do you see any warnings or errors in the logs?

What's the difference between Player and AI objects? one is InstantiateObject and one is InstantiateSceneObject?

emotitron
2020-06-29 12:21:32

2.19.1 went live a while ago. Worth trying, though this might be something else.

Also, which version did you upgrade from? There have been some substantial changes over the last few releases. Where in your code are you calling this RPC? I assume NO clients are getting that missing RPC?

emotitron
2020-06-29 12:23:03

Where there no other warnings or errors in the log with that?

TeohTC
2020-06-29 12:25:25

@JohnTube wrote: »

Hi @TeohTC,

Thank you for choosing Photon!

We just submitted 2.19.1 which fixes an issue in 2.19 maybe it also fixes this.
Try to grab it as soon as it's out and retry.

Do you see any warnings or errors in the logs?

What's the difference between Player and AI objects? one is InstantiateObject and one is InstantiateSceneObject?

Hi, ya the AI spawn with instantiateSeneObject, player will spawn with InstantiateObject. But it working fine if I don't spawn the AI
There some warnings but not related to this and no error at all, I will try out the latest version first and see whether solve my problem, Thanks

TeohTC
2020-06-29 12:28:10

@emotitron wrote: »

2.19.1 went live a while ago. Worth trying, though this might be something else.

Also, which version did you upgrade from? There have been some substantial changes over the last few releases. Where in your code are you calling this RPC? I assume NO clients are getting that missing RPC?

@emotitron wrote: »

Where there no other warnings or errors in the log with that?

There some warnings but not related and no error. Anyway I will try out the new version first

emotitron
2020-06-29 12:40:27

Not knowing much about what is going on, I would first check to make sure that your instantiated object actually has been created on the network before sending an RPC from it.

TeohTC
2020-06-29 12:47:44

Hi @emotitron @JohnTube
The v2.19.1 fixed the problem, thanks :smile:

Back to top