Can't get View ID of GameObject

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So I have a player prefab with a PhotonView on it. I also have this code on a collider...
if(other.gameObject.GetComponent<PhotonView>().IsMine) {
            GameObject[] players = GameObject.FindGameObjectsWithTag("Player");

            Debug.Log(players[1].GetComponent<PhotonView>().viewID); //BROKEN HERE
}

Can anyone see why this would not work. I have using Photon.Pun; and MonoBehaviourPun but I get the error....

error CS1061: 'PhotonView' does not contain a definition for 'viewID' and no accessible extension method 'viewID' accepting a first argument of type 'PhotonView' could be found (are you missing a using directive or an assembly reference?)

Thanks

Comments

  • MomasVII
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    Wow so I'm dumb and the answer was "ViewID"
    players[bountyIndex].GetComponent<PhotonView>().ViewID);
    

    A bit worrying that this forum couldn't help me out with that. Doesn't fill me with hope when I have an actual difficult question.