Allow players to join a game already running.
jafioti
✭
in Photon Bolt
Hi,
I would like to allow a player to start a game and play in it, and keep it avaliable to join by other players. When I simply start a game with BoltMatchmaking.CreateSession() and then try to check the BoltNetwork.SessionList, it is not there. How can I get the currently open games?
Thanks
I would like to allow a player to start a game and play in it, and keep it avaliable to join by other players. When I simply start a game with BoltMatchmaking.CreateSession() and then try to check the BoltNetwork.SessionList, it is not there. How can I get the currently open games?
Thanks
0
Comments
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For future reference, I got it to work by simply calling BoltLauncher.StartClient(), and then the refresh function should run.0