Is it Possible to Show Custom Properties List which are being set in a room?

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Hi,
I am setting Room Custom Room Properties on Runtime and it works in Console when I print them, However I want to show them as soon as they're being created.
Here's my code to set the custom room properties:
    private ExitGames.Client.Photon.Hashtable _BookmarkData = new ExitGames.Client.Photon.Hashtable();
    
    public void SetBookmarkData()
    {
        id++;
        _BookmarkData[id] = inputTextField.text;
        PhotonNetwork.LocalPlayer.CustomProperties = _BookmarkData;

        Debug.Log("ID: " + id);
        Debug.Log("Text: " + _BookmarkData[id]);

    }

Code which Doesn't Work (to show Custom Properties)
    public class PanelBookmark_Manager : MonoBehaviour
    {
        public Player Player { get; private set; }

        [SerializeField]
        private TextMeshProUGUI text_bookarmarkText;

        private void Start()
        {
            text_bookarmarkText = GetComponent<TextMeshProUGUI>();
        }

        private void SetPlayerInfo(Player player)
        {
            Debug.Log("Working?");
            text_bookarmarkText.text = player.CustomProperties[1].ToString(); // 1 is a static just to check if it works.
        }
    }

This code doens't display properties/values that are being set.

Any help would be appreciated.

Thanks in advance.

Answers