raiseEvent WebHook Not Working

edited May 2020 in JavaScript and TypeScript
I'm trying to use the WebHook for raiseEvent but the server never receives the call. webForward is set to true:
raiseEvent(1, {foo:"bar"}, {webForward: true})

The server receives all other hooks correctly, including OnGameProperties when webForward is true:
myRoom().setCustomProperty("foo", "bar", true)

The app is set to Realtime, WebHooks 1.2, with IsPersistent=true, PathEvent=OnEvent, PathGameProperties=OnGameProperties.

The raiseEvent call is received correctly in OnEvent.

Any idea what else I might be missing to get this working?


  • Will2X
    edited May 2020
    webRpc works at least, so I can use this instead, doubling up calls if needed. It would be nice if the documentation matched the functionality though.
  • We have a server-side bug preventing web forwarding. We are working on a fix.