Multiple Scenes on a Single Room

Hi, I know it’s a very beginners question but I need the solution badly. I am developing a Game where users will connect to a Main Game (Game Scene) area. There are lot of interactions in this scene which trigger the user move into the another Mini Game Scene. I want a user can go to Mini Game Scene and come to the Game Scene again where he/she left by a button press. I don’t get it. Can anyone help me with the problem? It’ll be nice if you give detailed explanation. Thank you.
[Sorry for my English]


  • Hello @Reshad . Do you want that all the players move to the other scene or just one player?
  • Just one player.

  • Reshad wrote: »
    Just one player.
    Use a RPC or Event to target the player that you want. Then, have the receiving client change scenes manually with SceneManager.Load. Photon may have a built-in solution for forcing scene changes, but the one I described should work fine.