Photon, skip lobby, single room in one Unity Scene

in Photon Chat
So apologies for this very dense question. I have been using Photon for quite some time but have never yet found an example that fits this specific use case, i predict theres a very good reason for this.
I want a single scene with a Photon "Manager" that connects to master, joins a room (random or by name) and then spawns player prefabs.
Most of the examples I have seen have a lobby scene that then loads a room scene, which then instantiates players.
Any advice, tips, links would be appreciated.
thanks.
I want a single scene with a Photon "Manager" that connects to master, joins a room (random or by name) and then spawns player prefabs.
Most of the examples I have seen have a lobby scene that then loads a room scene, which then instantiates players.
Any advice, tips, links would be appreciated.
thanks.
0
Comments
You can use PUN. It contains two script that do what you want initially.
ConnectAndJoinRandom is a component that gets you in a room and OnJoinedInstantiate enables you to instantiate a character per player.
Read and code the Basics Tutorial for PUN.