Stuck on Getting Started

Hi,

I've tried adapting the codebase from the Getting Started tutorial here, but I get hit with the following error:
09/03/2020 23:41:36: Can't call BoltNetwork.SetServerInfo when not in lobby
UnityEngine.Debug:LogError(Object)
UnityWriter:BoltLog.IWriter.Error(String)
BoltLog:Error(String)
BoltInternal.BoltCore:UdpLogWriter(UInt32, String)
UdpKit.UdpLog:Write(UInt32, String)
UdpKit.UdpLog:Error(String, Object[])
UdpKit.Platform.Photon.<SetHostInfoRoutine>d__67:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)

What could be causing this issue? It's not very informative sadly - one thing to note is I've skipped the "NetworkCallbacks" file since it seems useless?
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