Non-Owners not able to move gameobjects
I am not doing any sort of authoritative commands, simply syncing everything through states, which works fine for the players, but there are objects which should be manipulated in the scene. These are created by the server, not any of the clients so they are only created once, but only the server is able to move them. The client is not able to alter the position of any of these objects. This effect works the other way around too. If the client creates an object, only they could move it. This movement is synced to the other clients and server, but the others are unable to move it.