Rigidbody2D.MovePosition() not working with a Photon Rigidbody 2D View component enabled
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As per title, if I have a Photon Rigidbody 2D view component on a gameobject and call the Rigidbody2D's MovePosition function nothing happens. If I disabled the photon component then it moves. Am I missing something?
Much appreciated
Much appreciated
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