Implementation in Cocos Creator?
Hi, I'm using the Cocos Creator game engine. So far, I'm quite confused as to how to get started with Photon engine in Cocos Creator, especially this part I don't understand from the Photon Engine example:
Then 'Photon' and 'Exitgames' objects will be available in global namespace.
Unfortunately, all samples that we provide based on typescript code. The snippet in your post is js code generated from typescript.
Generated js code basically does the same.
For chat applications, use Photon.Chat.ChatClient object.0