Send full body transform values across network

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Hello,
I'm trying to make a kind of VR chat room but with the player able to send all this body transform values using a motion capture suit. I am planning on attaching photon views and making the photon transform observable on every game object for each avatar( head , right arm, right upper arm, hand, all the finger joints, etc.).
Now I'm not sure if this is the most efficient way to do things.
I wanted someone to clarify is this technique is fine.