TransferOwnership() is happening with unnecessary objects

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Hello,
I've impacted the problem: I have two vehicles on scene with all scripts set up and ready, and each have its own PhotonView of course. When Players trying to get control over one of them, somehow the another one also get its OnOwnershipTransfer() method invoked, and the console output is showing that both vehicles ownership was transferred to Player. I'm very confused and has double checked every call step for the procedure and I'm sure there's no my error here.
How this is possible and does anyone has something similar?
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