Is there a ProtocolToken size limit? (big tokens appear to cause silent errors)

edited January 7 in BOLT Engine

Is there a ProtocolToken size limit? I assume that these limits apply.

However, it appears that trying to send a bigger token causes some errors that are not logged anywhere.
I my case I am trying to send 1290 bytes of token data when spawning an entity (player inventory). The entity spawns without errors on the server, but is never received/replicated on the client.
If I trim the inventory data a little bit, then the entity gets replicated without errors.

Is this an expected behaviour or a bug?

Bolt version: 1.2.11RC1.

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