Hi how can I get the my friends nickname?

 for (int i = 0; i < friendList.Count; i++)

        {

            FriendInfo friend = friendList[i];

            if ( friend.IsOnline)

            {

                friendNickname.text = "" + <-----------???? how if its a nickname?

                friendID.text = ""+friend.UserId;

                friendOnlineGreen.SetActive(true);

            }

            else

            {

                friendOnlineGreen.SetActive(false);

                friendNickname.text = "NO FRIENDS!";

                friendID.text = "NO IDS!";

            }

        }


Im using photon 2


I see this on google but not working

foreach (PhotonPlayer p in PhotonNetwork.playerList)
{
    string nickName = p.NickName;
}

any help will be appreciated

thanks!

Comments

  • Hi @tataygames,

    FriendInfo contains the UserId of the friend and not the Nickname.

    You should have a way of mapping UserId with Nickname.

    Usually a friend system works best with an external service that saves the friends list + friend info. Photon just needs a unique identifier of the friend to be able to locate it and identify it. We use the UserId for this.

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