Wondering about the Simulate Controller()

Hello !
Just finishing the advanced tutorial, I was trying to implement Bolt into a new project.
Everything is going pretty smoothly, but I'm having a hard time adapting my offline player script to it.
For example, how does the Simulate Controller work exactly ?
For what I saw, it's used to transfer simple unity input into bolt type ones,
and also call the Execute Command.
But when exactly is executing the Simulate Controller ?
Is it more like an update or a fixed update (because it does loop right ?)
I mean, my player is controlled and all, work just fine, but the input part is just pure unity ones, and I'll would love to be able to use the prediction
Thanks !

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