Smoke test on the CCU using Photon.RealTime API

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I am asking about the RealTime API how to increase the number of clients per user to be able to test my Max CCU behavior ?.

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  • JohnTube
    JohnTube ✭✭✭✭✭
    edited October 2019
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    Hi @gameFreak,

    Thank you for choosing Photon!

    Each Photon client counts as one connection: one CCU.
    If you need to test CCUs you need as many clients as CCUs.
    In LoadBalancing API and Photon Realtime C# SDKs, LoadBalancingClient class represents one client.

    However, for stress testing we do not recommend this approach.
    Instead, we recommend server-to-server tests as shown here.
    If you need more information about this, send an email to developer@photonengine.com.

    Besides, the forum category for this discussion is "Photon Voice", is this really related to Photon Voice?