Crashing frequently with latest Bolt's version (1.2.10b)

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Hi there, first of all thank you for this awesome tool, I think its the best one for multiplayer development. I've been using it since last year and there were no problems with it, then (I used version 1.2.0.3) I decided to upgrade it to the latest version (1.2.10b) mainly because of the the problem with raycasts and scaled hitboxes in Bolt. But now I'm getting crashes very often, almost every change I make inside code or updating bolt prefabs. I did a migration following those steps of the guide https://doc.photonengine.com/en-us/bolt/current/getting-started/upgrading. and those crashes appear. I thought maybe is the Unity version (was using 2017.4.15f1), so I did upgrade it (to 2017.4.30.f1 as the asset store says it's the officially supported version and tested) but still crashing. I tried doing a complete new project in this unity's version, doing again all States and Commands, however I had no success. It keeps crashing and it's getting hard to work with this problem.

Thank you for your time and work

Comments

  • stanchion
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    It is possible 1.2.10 doesn't support Unity 2017, I haven't tested that recently. You shouldn't need to recreate all your states,events, etc, the upgrade process should preserve and convert to the new file format if needed.
  • kirov
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    Thank your for the reply.
    Unity 2017.4.30 is currently supported for bolt according to the asset store https://assetstore.unity.com/packages/tools/network/photon-bolt-free-127156 (probably someone forgot to change it).
    I redid everything just to discard things that could make the engine crash but now with this new information (not supported version) I will upgrade to another version.
    May I ask you what version you recommend me to upgrade?

    Thank you again.