hiding avatar's player gameobject while player are in different rooms same app id ( Oculus Avartar)

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Hi everyone,

i tyr to make a multiplayer game with multiple rooms. Each rooms is a specific scene in Unity.
i manage to navigate between rooms.
i'm ok with the Oculus Avartar creation with local and remote gameobject.

but is there a simple way to hide avatar's player gameobject that are in different rooms (with same app id)

Thanks you

MatVR