Playmaker GetPlayerProperties Variables are null in Build

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Hello,

This is a very weird situation. I currently have the Playmaker action GetPlayerProperties to retrieve player info. The problem is that when I make a Unity Stand-alone build, this action returns null for all its properties in the actions variables. It works fine for the player in the editor build.

But here is the weird part, when I opened the actions script and do a Debug log check on those same variables from script, I get a proper log of the values. The problem is those values that are supposed to be passed to the Playmaker actions variables are not showing up to be used by the FSM. Is this a weird bug? What could be wrong here? @jeanfabre Help please?

Thanks,
jrDev

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  • jrDev
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    Hello,

    Nevermind, it looks like it was my error. Had 2 FSM variables UserID and Userid by accident with one getting the player property value and the other used in debug log action.

    Thanks,
    jrDev
  • Hi,

    cool, I am glad you fixed it :)

    Bye,

    Jean