Random Matchmaking for 12 different scenes
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My current project is a collection of 12 minigames.
I am aware of the JoinRandomRoom() function and it does what I need on an individual game basis, however, if I have 12 minigames, is there a way for me to explicitly point out which room to join while still retaining the ability to joining a room semi-randomly (i.e. user picks the minigame, and then matchmake with others looking for the same game) ?
I am aware of the JoinRandomRoom() function and it does what I need on an individual game basis, however, if I have 12 minigames, is there a way for me to explicitly point out which room to join while still retaining the ability to joining a room semi-randomly (i.e. user picks the minigame, and then matchmake with others looking for the same game) ?
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