Random Matchmaking for 12 different scenes

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My current project is a collection of 12 minigames.

I am aware of the JoinRandomRoom() function and it does what I need on an individual game basis, however, if I have 12 minigames, is there a way for me to explicitly point out which room to join while still retaining the ability to joining a room semi-randomly (i.e. user picks the minigame, and then matchmake with others looking for the same game) ?

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  • JohnTube
    JohnTube ✭✭✭✭✭
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    Hi @arcx,

    Thank you for choosing Photon!

    You could:

    - use a custom room property visible to the lobby to filter rooms per mini-game in JoinRandomRoom
    - use a lobby per mini-game