How many clients can one Photon Master deal with in a very short time?
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harlan
✭
Hi @JohnTube
Maybe a hard to answer question,
For example, in one minute.
Our self hosted server's hardware configuration:
CPU @Intel@Xeon 2.5GHz
Memory 2GB
Network Max bandwidth 100Mbit/s.
Thanks.
Harlan.
Maybe a hard to answer question,
For example, in one minute.
Our self hosted server's hardware configuration:
CPU @Intel@Xeon 2.5GHz
Memory 2GB
Network Max bandwidth 100Mbit/s.
Thanks.
Harlan.
0
Comments
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Hi @harlan,
See "Performance Tests" page.This is a standard configuration:- Quad core CPU (e.g. Intel Xeon E3-1270 v3, 3.5GHz).
- 8 GB RAM.
- 1 GBps NIC / uplink port speed.
0 - Quad core CPU (e.g. Intel Xeon E3-1270 v3, 3.5GHz).
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@JohnTube ,I understand that the 2000-3000CCU is the game server throughput,the load balance mechanism is that client first connects master server and disconnect then connects game server, we can deploy as many game servers as we need, but as I understand, only a master server can be deployed , and I want to know the master server throughput..0